Airborne Projection

Relational Architecture 20
“Airborne” is an interactive shadow play originally commissioned by the Chrysler Museum of Art to transform Norfolk’s public space. Participants blocked the light of two projectors casting their shadows on a 900 sqm wall, and these were tracked by computerized surveillance systems. Out of the shadows emanated bellowing smoke which was mapped onto the wall and accumulated in it. Readable within the smoke were clouds of text, themselves turbulent, from salient poetic texts on light and shadow.

For an exhibition in Mexico City, the texts projected are not poems but live news cables from Reuters, Agencia EFE, Notimex, AlterNet, AP and other sources.
Name in spanish: Al Aire
Year of Creation: 2013
Technique: Projectors, computers, surveillance cameras, custom-made software running Navier-Stokes equations
Power: Variable depending on screen size
Room conditions: The piece works in darkness, some environmental light is acceptable but the projectors would need higher brightness
Dimensions: Variable screen size, in Virginia was 30 x 30 m projection, in Mexico 15 x 6 m
Edition: 3 + 1 AP
Keywords: interactive, tracker, generator, lights, outdoor, projection, shadows, sound, smoke.

Exhibitions

Credits

  • Conroy Badger - Programming
  • Phil Schleihauf - Web Scraper
  • Julie Bourgeois, Guillaume Tremblay, Carolina Murillo-Morales - Antimodular production
  • Commissioned by the Chrysler Museum of Art in partnership with the Norfolk Consortium and the Virginia Arts Festival

Bibliography